The Tales of JRPG series is celebrating its 25th anniversary, with Tales of Arise, out on September 10, marking its big comeback – however, there are many past entries that would benefit from remasters or remakes. And it looks like it could happen if Tales of Arise manages to bring in new fans.
In these past few years, despite remasters and remakes being legion, only two Tales of games got re-releases: Tales of Symphonia (PC, 2016) and Tales of Vesperia (PC, PS4, Xbox One, Switch, 2019).
And while these releases brought to the West content that was exclusive to Japan till now, it’s not like the games themselves were new discoveries for players outside Japan. There are still several Tales of games that were never officially localized.
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Tales of Arise producer teases older entries coming back
Over on Twitter, Tales of Arise producer Yusuke Tomizawa is regularly discussing the series with Japanese fans. Recently, he most notably shared his joy when a fan noted Tales of Arise will surely be the first-ever Tales of experience for many players.
Producer Tomizawa explained how the past few games in the series had “less than 10%” of newcomers among its buyers. He shared his wish to expand the Tales of brand, and bring back older games to a bigger audience. He added the following:
Yusuke Tomizawa: “People often say we need to re-release past games to increase the number of new players. Just doing that isn’t enough, or else the Vesperia re-release would have increased the fanbase. We first need a brand new game that’s friendly for newcomers. And of course, I want to do re-releases on top of this. Creating a virtuous circle to bring in new fans.”
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Taking Square Enix as a role model, and how Tales of Vesperia Definitive Edition took 3 years of development
Producer Yusuke Tomizawa noted how game development is increasingly more difficult and expensive, so the Tales of series has no choice but to evolve to survive. He also praised Square Enix’s planning when it comes to remakes and remasters and how this is something they should be striving for. Discussing more re-releases, he also brought up Tales of Vesperia Definitive Edition as an example:
Yusuke Tomizawa: “The Vesperia remaster sold over a million copies and turned into a profit. But remastering Vesperia took us three years. It was a major project. New localizations for the overseas market are also primordial, so even a single re-release can turn into a massive project”.
Yusuke Tomizawa lastly noted that while the series is changing several elements with Tales of Arise, its essence is still there. So it’s up to each fan to see whether they’re comfortable with that amount of change or not and make their decisions. And if older fans end up disliking Arise, the Tales of brand will keep striving to better itself with future developments.
Long story short, TomizawaP said the best way for us fans to get older games such as Tales of Destiny 2 would be to buy Tales of Arise. Personally speaking, I was very skeptical regarding Arise until playing the first four hours of the game. I’m definitely looking forward to it now. Be sure to try out the public demo if you haven’t yet either.
All the source tweets are included below. Tales of Arise will be launching on September 9 in Japan, and September 10, 2021, worldwide, on PC (Steam), PS4, PS5, Xbox One, and Xbox Series X/S. You can always reach me on Twitter @A_iyane07 to discuss the Tales of series, anime, or Japanese stuff in general.
Yusuke Tomizawa teases remakes and remasters in new interview (September 9, 2021, Update)
Our Japanese peers at 4Gamer published on September 9 at midnight JST – when Tales of Arise was released in Japan – a new interview with Yusuke Tomizawa, and director Hirokazu Kagawa. They brought up remakes and remasters again. I translated this part of the interview below.
4Gamer: “We have high expectations for Tales of Arise, with it being the first console game of the Tales of Series in five years. Do you know what the series’ release pace will be like from now on?”
Yusuke Tomizawa: “We do know a lot of fans want console games, so we’d like to keep releasing them. But console games have a limited lifespan, so we will keep doing smartphone games too. I can’t confirm anything at this stage, but I also want to satisfy fans’ requests for remakes and remasters. Since we’ll need something to keep the Tales of brand going between Arise and the next main title release.”
Note that it’s very likely the interview happened before Tales of Luminaria was announced, hence why TomizawaP didn’t directly name it and just said that they’ll keep doing smartphone games.
Original story was based on the following tweets:
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